UndergraduateComputer Science
Advanced Diploma of Game Programming
Torrens University Australia, Multi-campus, national, Australia
About this program
The technical counterpart to the Advanced Diploma of Game Design and Development, this course runs 11 core subjects plus one elective and focuses on the mathematics, logic and software-engineering side of building games across PC, mobile and console.
Students move from Game Programming I (Unreal Blueprints) through Introduction to Software Engineering, Algorithms and Data Structures, and Maths Fundamentals into applied subjects covering networking and database systems, computer graphics, and a second programming unit (Game Programming II) that emphasises version control and industry-standard code management. As with the design and development stream, students collaborate with game-design classmates on shared studio-style production briefs (Game Production Foundation, Rapid Game Prototype).
1.7 years full time (5 trimesters), or 1 year accelerated, with part-time options. Delivered on campus at Sydney and online.
Fees & duration
English test scores
Verified torrens.edu.au ↗
Course structure
Study plan in 3 parts
- Game Programming I
- Game Design Principles
- Computer Architecture and Operating Systems
- Introduction to Software Engineering
- Algorithms and Data Structures
- Maths Fundamentals
- Game Production Foundation
- Game Programming II
- Rapid Game Prototype
- Networking and Database Systems
- Introduction to Computer Graphics
- Electives (choose one from): Beyond the Creative Industries
- 2D Asset Creation
- Digital Environments and Human Scale
- Interaction Design
- JavaScript Fundamentals
- Microservices Architecture
- Introduction to Programming
- Data and Networking
- 11 core subjects and 1 elective
- 5 trimesters1.7 years full time
Career & PR pathway
Occupations this degree typically leads to, and their skilled-migration list status
Developer ProgrammerANZSCO 261312
On MLTSSL, so it supports the 189, 190, and 491. Assessed by the ACS on the same basis as Software Engineer. Also on CSOL, additionally supporting the employer-sponsored 482 and 186.
Assessed by Australian Computer Society (ACS)
List membership changes over time and does not guarantee an invitation. See the skilled occupation lists guide and the points calculator before relying on this for a visa decision.
Admissions
Successful completion of at least 0.25 EFTSL at AQF level 6 or 0.5 EFTSL at AQF level 5 or above, or equivalent; OR an Australian secondary school certificate, equivalent Senior Secondary qualification, or Baccalaureate Diploma
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