UndergraduateArchitecture
Bachelor of Architectural Technology
Torrens University Australia, Multi-campus, national, Australia
About this program
The course runs 20 core subjects plus four electives across three years, structured as seven core subjects in year one, seven in year two (six core plus an elective slot in year two's back half) and a smaller final-year core load that leaves room for two electives, each subject built around 10 hours a week of classes and self-directed study with no formal exams.
The distinguishing structural feature is a two-part capstone (Architectural Capstone Part A and B) preceded by a Problem Based Learning Studio, plus a dedicated 120-hour Work Integrated Learning subject that students complete as either an internship or an industry live brief. Core technical subjects cover structural principles, material science and sustainability, BIM and sustainable building lifecycles, and construction documentation (the Systems and Documentation sequence), while electives let students pull in subjects from Torrens' game design, 3D animation and UX programs.
Delivered on campus at Sydney and Melbourne (Melbourne domestic-only) and online, over 3 years full time or 6 years part time.
Fees & duration
English test scores
Verified torrens.edu.au ↗
Course structure
Study plan in 5 parts
- Design Context
- Design Drawing
- Digital Environments and Human Scale
- History of Architecture Interior Design and Decoration
- Principles of Structure
- Architectural Studio 1
- Immersive Digital Experience
- Material Science and Sustainability
- Theories of Space and Place
- Systems and Documentation 2: Commercial
- Computational Architecture
- Problem Based Learning Studio
- The Building as an Organism
- Architectural Studio 2
- Social Enterprise
- Sustainable Building Life Cycles
- Work Integrated Learning
- Systems and Documentation 3: Nominated
- Architectural Capstone Part A
- Architectural Capstone Part B
- Electives (choose four from): 3D Asset Creation
- Game Design Principles
- Interaction Design
- Computer Architecture and Operating Systems
- JavaScript Fundamentals
- Concepts in Artificial Intelligence
- Joinery and Finishes
- Animation Principles
- Python Fundamentals
- UX Fundamentals
- Environment Design 3
- Portfolio and Industry Experience
- and others
- two-part Architectural Capstone project (A and B)
- 120hours via internship or industry live brief (Work Integrated Learning)
- 20 core subjects and 4 electives
- 3 years full time
Career & PR pathway
Occupations this degree typically leads to, and their skilled-migration list status
ArchitectANZSCO 232111
On both MLTSSL and CSOL, supporting 189/190/491 and the employer-sponsored 482/186. Full registration as an architect needs the accredited Master of Architecture plus logged practical experience and the Architectural Practice Examination, on top of the skills assessment.
Assessed by Architects Accreditation Council of Australia (AACA)
List membership changes over time and does not guarantee an invitation. See the skilled occupation lists guide and the points calculator before relying on this for a visa decision.
Admissions
Successful completion of at least 0.25 EFTSL at AQF level 6 or 0.5 EFTSL at AQF level 5 or above, or equivalent; OR an Australian secondary school certificate, equivalent Senior Secondary qualification, or Baccalaureate Diploma
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